Landmaster

Landmaster is a pixel-art exploration and combat game that immerses players in a vibrant, handcrafted world. This project showcases our expertise in creating cohesive art styles, smooth animations, and immersive game worlds.

Tools: Adobe Animate CC, Adobe Photoshop, Adobe Premiere, Unity 3D

Our Key Contributions

Our Key Contributions

Handcrafted Pixel Art

Unique environments, characters, and objects created with attention to detail in a charming pixel-art style.

Diverse Biomes

Explore lush forests, mysterious dungeons, vibrant villages, and more, each with distinct assets and atmosphere.

Seamless Unity Integration

Assets and animations optimized for performance and flawlessly implemented in Unity 3D.

Challenges for our studio

Challenges for our studio

Bringing worlds to life with expert 3D, 2D Art and Game Development

Achieving Visual Consistency Across a Large World

The Problem: Creating a pixel-art game world requires every environment, object, and character to feel visually cohesive. Balancing colors, proportions, and details across diverse biomes like forests, mines, and villages was a challenge.

Our Solution: We established a clear style guide early on, detailing palette choices, pixel grid sizes, and asset hierarchy. Regular reviews ensured consistency, enabling seamless integration into Unity 3D.

Optimizing Art for Performance in Unity

The Problem: Large, pixel-dense assets and animations risked performance issues on lower-end hardware. We needed to ensure smooth gameplay without compromising visual quality.

Our Solution: We optimized assets by using sprite atlases and reduced redundant details through clever layering. Animations were compressed without losing fidelity, maintaining a perfect balance between quality and performance.

Creating a Diverse and Vibrant World

The Problem: To make Landmaster engaging, we had to design diverse environments (autumn forests, dungeons, towns) while avoiding repetitive visuals. Each biome needed unique assets that felt handcrafted.

Our Solution: We focused on modular assets that could be combined creatively to generate variety. Custom details like unique trees, water reflections, and lighting effects brought each biome to life.

Execute Your Game Idea

Ready to turn your vision into reality?

CONTACT US

Execute Your Game Idea

Ready to turn your vision into reality?

CONTACT US

Execute Your Game Idea

Ready to turn your vision into reality?

CONTACT US

Let's work together

Send us a message, and we’ll get back to you shortly.

Let's work together

Send us a message, and we’ll get back to you shortly.

Let's work together

Send us a message, and we’ll get back to you shortly.

Creative Quark

IČO 21363340


Dandova 2619/13
193 00 Praha

hello@creativequark.com

Projects

Overloop

Landmaster

How Dare You

Services

3D Art

2D Art

Game Development

Creative Quark

IČO 21363340


Dandova 2619/13
193 00 Praha

hello@creativequark.com

Projects

Overloop

Landmaster

How Dare You

Services

3D Art

2D Art

Game Development